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Haven't heard of Coterie Craft?
Then welcome to my thread!: http://www.minecraftforum.net/topic/115061-
What is Plethora?
This customizer harvests inspiration from Painterly, Dokucraft, Johnsmith, Quandary, etc. (given that I have asked permission first of all if not already granted) and will refine their textures to my standard of 16-bit quality that many of you are familiar of. No worries though, there will be NO simple copying and pasting
! All of my work has been treated with the "Coterie polish."
Moreover, I acknowledge that many of you who have used Painterly and disliked its pixelated feel may have dreamed for something better. This is where I come in, whereas I treat these "noisey" textures to the quality that everyone can enjoy.
With that, let's honor all the contributors that have served with their inspiration for Plethora:
(4 textures contributed ---> 12 textures produced)
(1 suggestion contributed ---> 42 textures produced)
Texture pack sources ---> Plethora-inspired textures:
(21 texture structures ---> 233 textures produced) http://www.painterlypack.net/
(2 texture structures ---> 20 textures produced) http://www.minecraftforum.net/topic/72914-
(3 texture structures ---> 3 textures produced) http://www.minecraftforum.net/topic/306617-
Don't you forget that most of Gerudoku's content (besides Doku, of course) originates from Dusty's Textures!
- Dusty's Textures: http://www.minecraftforum.net/topic/42153-
(1 texture structures ---> 1 textures produced) http://www.minecraftforum.net/topic/34811-
(1 texture structure ---> 20 textures produced) http://www.minecraftforum.net/topic/28822-
(3 texture structure ---> 25 textures produced) http://www.minecraftforum.net/topic/26727-
(1 texture structure ---> 12 textures produced) http://www.minecraftforum.net/topic/207781-
(1 texture structure ---> 10 textures produced) http://www.minecraftforum.net/topic/207781-
(1 texture structure ---> 14 textures produced) http://www.retributiongames.com/quandary/
390 inspired PLUS 452 non-inspired textures = 884 textures!
Updates may come unannounced, but represented with a version number that corresponds to the number of textures that are able to be customized. But if you are interested in viewing the ongoing development of Coterie/Plethora, your best odds are to check out my thread and see what's up, as I normally post photos, polls, and discussions within the thread!
And just so you know,
other tool alternates such as the hoe, shovel, and pickaxe do not function like the way swords or axes do; they are featured in combinations instead of individual selections. This will most likely be fixed eventually.